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in Standard Definition robotmod

  • 5.3

    3095
    38083
From: neok
Published on: Oct 11, 2007 CEST
Running time: 5 min
File size: 51.01 MB
 
Torrent file

This is a Project i did at the SAE Hamburg Germany.


Software used:

- 3d Modeling, Texturing, Rigging, Machmoving and Animation done in Softimage xsi

- Textures in Photoshop

- Composeting in Digital Fusion

enjoy!


Production
Director: Maximilian - Gordon Vogt
Producer: Maximilian - Gordon Vogt
Writer: Maximilian - Gordon Vogt
Cast: Maximilian - Gordon Vogt
Malte Bünz

(c) SAE Hamburg
Categories
Categories: Sci-Fi / Fan Films
Channels: Sci-Fi Picks
Tags: half-life sae half blog digital texturing life cgi rigging fusion video photoshop softimage film animation d.o.g. funny robot effects fun machine compositing 3d modeling cg special machmoving dog xsi ps
> View file
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Screenshots

robotmod robotmod robotmod robotmod robotmod robotmod

Click on a thumbnail above to see a screenshot from the video in its actual size.

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Comments

thumb up Hay + o -
Betoxil ( 1 month ago on Oct 7, 2008 02:38 GMT)

He visto mejores pero esta bueno.

thumb up Daniel Habib
dan hab ( 4 months ago on Jun 26, 2008 01:44 GMT)

Dear SAE'r Hamburg :)
Habe ich zufällig gesehen, im server technik unterricht, sehr schön gemacht, wir sind alle beeindrückt,

LG
SAE WDD 208 KÖLN!!!!!!!!
mentalrage196@hotmail.com

thumb up to clean things up!
neok ( 8 months ago on Feb 23, 2008 11:30 GMT)

hey guys its max!

when i started this projekt i was highly inspired by D.O.G. form Half Life². It was my intention to build a robot that was looking like D.O.G. I wanted to let him look like D.O.G. build out of trash.

Well i did a good job, you all recocnized him as DOG. But if you look closer youl see that every part is diffrent and entirly self modelt by me. i also didnt use any rig or animation from hl2.

In the end i have to say that this was my first 3d projekt, to learn Softimage XSI and Digital Fusion!

Thanks for the critics!

Greetings, Max

thumb down HC
HC ( 10 months ago on Jan 6, 2008 11:06 GMT)

I thought this was pretty neat, if somewhat slow moving the first time i saw it. Then I played the HL2 section of the Orange Box and I realized the design is a complete ripoff of D0g from the game.. Even the part I thought was the most brilliant, the flaps indicating emotion, is ripped off. It looks like the only thing the animator did was texture it and put some guy beside it. The single thing this "artist' did right in the video was sync the animation perfectly with the camera movement.

thumb up Awesome showreel!
Megamorph ( 10 months ago on Dec 27, 2007 12:59 GMT)

Great stuff.

Especially good camera motion tracking, I know it's hard. Also loved how your occlusion worked out.

Good texturing, neat how you used almost all available advanced-shader channels.

(P.S. - added on later after flashley's comment: I didn't praise the modeling or the originality - this is valves work, even if you remodeled it. But I still stand by my comments - the camera tracking and texturing is good.)

thumb down Are you kidding me?
flashley ( 10 months ago on Dec 26, 2007 12:22 GMT)

Seeing as there's a direct plugin for HL2 for softimage I'm guessing you didn't even have to rig the mesh, the only things you have done entirely yourself are the textures (which of course are not a patch on the originals) and *some* of the animations! The modifications to the actual mesh itself actually detract from the robots design too, honestly, anyone who lauds praise on this is looking more at valve's work here, and not at your own.
Go make something original.

thumb up cool!
yvitaly ( 1 year ago on Oct 11, 2007 04:22 GMT)

good job!